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Index: A

AC line noise: 6.3. Professional webcasting
acoustic foam, reducing reflections with: 3.2.1.2. Optimizing your recording environment
acoustic instruments, recording: 3.1.1.3. Condenser microphones
3.1.3. Mixers
acoustics, studio: 3.2.1.1. Proper room acoustics: capturing a "dry" signal
action, driving with music: 1.6. Solid sound design
ActionSets, Beatnik: 11.2.2. Beatnik Audio Engine
Active Streaming File (ASF): 5.2.2. Windows Media Technologies (Netshow)
ActiveX
controls
placing into ASF stream: 5.2.2. Windows Media Technologies (Netshow)
ActiveX controls
embedding in HTML pages: 6.4.2.2. Note of caution
Adobe: 9.2. Introduction to Flash
Adobe GoLive: 11.2.2. Beatnik Audio Engine
Advanced Mode dialog window, RealEncoder: 6.2.3. HTTP streaming tutorial
Advanced Streaming Format: 5.2.2. Windows Media Technologies (Netshow)
Aftershock utility: 1.5. Audio challenges and limitations
9.1. Flash and Shockwave basics
AIFF file format
compression: 1.7.1.1. Capturing narration
converting: 6.3.2. Using the RealEncoder
speech, encoding: 5.1.1. Lossy compression
AKG microphones
ELA M251 vintage microphone: 3.1.4. Compressors/limiters
album clips: 1.2. What you can do with sound on the Web
Alesis equipment
synthesizers
Quadrasynth Plus: 10.1.1. Advantages to using the MIDI format
Amazon.com: 8.8. MP3 resources
ambient sound loops: 1.7.1.1. Capturing narration
field recordings of: 3.1.1.4. Lavaliere clip-on microphones
3.2.2.3. Capturing ambient sounds
music, designing: 1.7.3. Designing music loops
loops vs. sound effects: 1.7.3.1. Sound loops versus repetitive sound effects
mixing: 1.7.3.2. Good ambient loop mixing
optimum length: 1.7.3.3. Optimum loop length
seamless: 1.7.3.5. Building seamless music loops
music, use in: 1.7. Designing web audio
9.2. Introduction to Flash
seamless loops, creating: 1.7.3.4. Sound loop tutorial: creating seamless loops with a sound editor
sound effects, compared to: 1.7.3.1. Sound loops versus repetitive sound effects
amplify/gain command: 4.3.2. Compression: reducing sound peaks and spikes
amplitude
adjusting: 6.3. Professional webcasting
level: 4.3.3. Equalization: customizing your sound
reduction: 4.1.3.2. Amplitude reduction
analog
converting to digital
better sound cards: 6.6.2. Capturing live audio with the RealEncoder
eliminating DC offset: 6.3. Professional webcasting
distortion: 4.3.1. Normalization: maximizing the dynamic range
tape reels, cost of: 3.1.6. DAT recorders
waveforms: 2.2. Digital audio demystified
animation: 5.2.3. QuickTime
vector (Macromedia Flash), streaming in RealSystem G2: 7.5. RealFlash
Antares Systems: 1.7.3. Designing music loops
anti-piracy protections: 5.2.7. Liquid Audio
Apache: 8.5.1. Creating your own MP3 site
Apple Worldwide Developer Relations Group: 10.3. Creating your own MIDI files
AppleScript, batch-encoding audio files: 6.3.2.1. Encoding RealAudio with a batch processor
archive management, RealMedia files: 6.4.6. Database management and tracking of RealAudio content
artifacts: 3.2. Recording techniques
embedded, removing: 4.1.3. Removing embedded artifacts
removing: 4.1.1. Choosing takes and removing artifacts
4.1.1. Choosing takes and removing artifacts
6.3. Professional webcasting
ASCAP: 8.6.2.2. Complying with copyright laws
ASF (Active Streaming File): 5.2.2. Windows Media Technologies (Netshow)
AU files: 5.2. Streaming media formats
audience, target: 1.7. Designing web audio
audio archives: 1.2. What you can do with sound on the Web
audio biography: 4.2.3. Pitch shift
Audio Ease
BarbaBatch conversion application: 6.3.2. Using the RealEncoder
audio fidelity: 5.3.5. Audio fidelity and compression
audio files
batch-encoding with AppleScript: 6.3.2.1. Encoding RealAudio with a batch processor
compression: 5.1.1. Lossy compression
audio gear, low-end versus high-end: 3.1. Selecting the right equipment
audio input and output plug-ins: 8.3.5. Plug-ins
audio interviews: 1.2. What you can do with sound on the Web
audio mixers: 3.1.3. Mixers
audio mixing: 1.7.3.2. Good ambient loop mixing
audio processor plug-ins: 8.3.5. Plug-ins
Audio-Technica microphones
4050 condenser microphone: 3.1.1.3. Condenser microphones
AudioCatalyst: 8.4.1.2. Getting started
CDDB: 8.4.2.5. CDDB database support
encoding: 8.4.2.6. Encode
options for: 8.4.2.2. Choosing your encoding options
SetPlayer option: 8.4.2.7. Play
tracks, selecting: 8.4.2.1. Selecting tracks
AudioMedia III: 6.6.2. Capturing live audio with the RealEncoder
auditory masking: 8.2.1. MP3 technical details
AVI files: 5.2.2. Windows Media Technologies (Netshow)
Avid: 4. Optimizing Your Sound Files


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