Chapter 4. Primitive Datatypes
Primitive
data
consists of simple characters or keywords such as the numbers 0, 1,
2, 3, 4, 5, 6, 7, 8, 9, or the strings "a",
"b", "c". As we learned in the previous
chapter, the primitive datatypes supported by ActionScript are
number, string,
boolean, undefined, and
null. In this chapter we'll learn how to
define, examine, and change data of each type.
 |  |  | 3.6. Onward! |  | 4.2. Integers and Floating-Point Numbers |
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