To make something happen in Flash -- whether stopping a sound,
playing a movie, running a function, or looping some code -- we
use a statement. In fact, an ActionScript program can be defined as
nothing more than a list of statements that tell the interpreter what
we want Flash to do. Here, for example, is an entire ActionScript
program, which consists of four statements and tells the interpreter
to load a web page into the browser:
var protocol = "http"; // Statement 1
var domain = "www.moock.org"; // Statement 2
var path = "webdesign/flash/"; // Statement 3
getURL(protocol + "://" + domain + "/" + path); // Statement 4
Scripting a movie with ActionScript is simply a matter of attaching
statements to frames, movie clips, and buttons. This chapter explores
the syntactic makeup of statements and lists the general statement
categories. We'll touch on all the ActionScript statements in
this chapter, but some of the more important ones will be examined in
detail in later chapters.