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13.8. Inheritance and Overloading

Inheritance interacts with overloading in two ways. The first occurs when a handler is named as a string rather than provided as a code reference or anonymous subroutine. When named as a string, the handler is interpreted as a method, and can therefore be inherited from superclasses.

The second interaction between inheritance and overloading is that any class derived from a overloaded class is itself subject to that overloading. In other words, overloading is itself inherited. The set of handlers in a class is the union of handlers of all that class's ancestors, recursively. If a handler can be found in several different ancestors, the handler actually used is governed by the usual rules for method inheritance. For example, if class Alpha inherits from classes Beta and Gamma in that order, and class Beta overloads + with \&Beta::plus_sub, but class Gamma overloads + with the string "plus_meth", then Beta::plus_sub will be called when you try to apply + to an Alpha object.

Since the value of the fallback key is not a handler, its inheritance is not governed by the rules given above. In the current implementation, the fallback value from the first overloaded ancestor is used, but this is accidental and subject to change without notice (well, without much notice).



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