The bytecode backend for the Perl compiler. Takes Perl source code and
generates platform-independent bytecode that can be run with the
executable or can be loaded via the
in the B module. Compiling with the Bytecode backend won't speed up execution
of your program, but it may improve start-up time. Invoke as:
is the name of the Perl script to compile. Any non-option
arguments are treated as the names of objects to be saved; the main program
is assumed if there are no extra arguments. Possible options are:
Forces end of options.
Debug options, which can be either concatenated or specified separately.
Possible options are:
Tells the bytecode assembler to include assembler source in its output
as bytecode comments.
Prints debugging information about bytecompiler progress.
Prints each CV from the final walk through the symbol tree.
Prints each OP as it's processed.
Forces individual optimizations on or off. Preceding an optimization with
turns that option off (e.g.,
Possible values of
ever points to a NULLOP, replaces the
field with the first non-NULLOP in the path of execution.
Fills in only the necessary fields of ops that have been optimized away by
Perl's internal compiler.
Leaves out the code to fill in the
field for all ops that
are used only by Perl's internal compiler.
Leaves out the code to fill in the internal syntax tree pointers. Use of this
option breaks any
statements and prevents
later recompiling or disassembling of the resulting program.
Compiles as a module rather than as a standalone program.
Sends output to
instead of STDOUT.
Sets the optimization level to
is an integer.
defaults to 1.
Outputs bytecode assembler source instead of assembling it into bytecode.