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Part IV Section 3: Library Functions
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Index
Table of Contents
mallinfo(3C)
- main memory allocator — see
malloc
(3C)
malloc(3C)
- main memory allocator
mallopt(3C)
- main memory allocator — see
malloc
(3C)
mblen(3C)
- multibyte characters and strings conversions — see
multibyte
(3C)
mbrlen(3C)
- get number of bytes in a character (restartable)
mbrtowc(3C)
- convert a character to a wide-character code (restartable)
mbsinit(3C)
- determine conversion object status
mbsrtowcs(3C)
- convert a character string to a wide-character string (restartable)
mbstowcs(3C)
- multibyte characters and strings conversions — see
multibyte
(3C)
mbtowc(3C)
- multibyte characters and strings conversions — see
multibyte
(3C)
mcrt0.o(3)
- execution startup routines — see
crt0
(3)
mcrt0.o_pa(3)
- execution startup routines for PA-RISC systems — see
crt0_pa
(3)
memalign(3C)
- allocate aligned memory
memccpy(3C)
- memory operations — see
memory
(3C)
memchr(3C)
- memory operations — see
memory
(3C)
memcmp(3C)
- memory operations — see
memory
(3C)
memcpy(3C)
- memory operations — see
memory
(3C)
memmove(3C)
- memory operations — see
memory
(3C)
memory(3C)
- memory operations
memorymap(3C)
- main memory allocator — see
malloc
(3C)
memset(3C)
- memory operations — see
memory
(3C)
meta(3X)
- enable/disable meta-keys
mkdirp(3G)
- create, remove directories in a path
mkfifo(3C)
- make a FIFO file
mkstemp(3C)
- make a unique file name — see
mktemp
(3C)
mktemp(3C)
- make a unique file name
mktime(3C)
- convert date and time to string — see
ctime
(3C)
mktimer(3C)
- allocate a per-process timer
modf(3M)
- decompose floating-point number
modff(3M)
- decompose floating-point number — see
modf
(3M)
modfl(3M)
- decompose floating-point number — see
modf
(3M)
modfq(3M)
- decompose floating-point number — see
modf
(3M)
modfw(3M)
- decompose floating-point number — see
modf
(3M)
monitor(3C)
- prepare execution profile
mount(3N)
- keep track of remotely mounted file systems
move(3X)
- window cursor location functions
mrand48(3C)
- generate uniformly distributed pseudo-random numbers — see
drand48
(3C)
mrand48_r(3C)
- generate uniformly distributed pseudo-random numbers — see
drand48
(3C)
multibyte(3C)
- multibyte characters and strings conversions
mvadd_wch(3X)
- add a complex character and rendition to a window — see
add_wch
(3X)
mvadd_wchnstr(3X)
- add an array of complex characters and renditions to a window — see
add_wchnstr
(3X)
mvadd_wchstr(3X)
- add an array of complex characters and renditions to a window — see
add_wchnstr
(3X)
mvaddch(3X)
- add a single-byte character and rendition to a window and advance the cursor — see
addch
(3X)
mvaddchnstr(3X)
- add length limited string of single-byte characters and renditions to a window — see
addchnstr
(3X)
mvaddchstr(3X)
- add string of single-byte characters and renditions to a window — see
addchstr
(3X)
mvaddnstr(3X)
- add a string of multi-byte characters without rendition to a window and advance cursor — see
addnstr
(3X)
mvaddnwstr(3X)
- add a wide-character string to a window and advance the cursor — see
addnwstr
(3X)
mvaddstr(3X)
- add a string of multi-byte characters without rendition to a window and advance cursor — see
addnstr
(3X)
mvaddwstr(3X)
- add a wide-character string to a window and advance the cursor — see
addnwstr
(3X)
mvchgat(3X)
- change renditions of characters in a window — see
chgat
(3X)
mvcur(3X)
- output cursor movement commands to the terminal
mvdelch(3X)
- delete a character from a window. — see
delch
(3X)
mvderwin(3X)
- define window coordinate transformation
mvget_wch(3X)
- get a wide character from a terminal — see
get_wch
(3X)
mvget_wstr(3X)
- get an array of wide characters and function key codes from a terminal — see
getn_wstr
(3X)
mvgetch(3X)
- get a single-byte character from the terminal — see
getch
(3X)
mvgetn_wstr(3X)
- get an array of wide characters and function key codes from a terminal — see
getn_wstr
(3X)
mvgetnstr(3X)
- get a multi-byte character length limited string from the terminal — see
getnstr
(3X)
mvgetstr(3X)
- get a multi-byte character string from the terminal — see
getstr
(3X)
mvhline(3X)
- draw lines from single-byte characters and renditions — see
hline
(3X)
mvhline_set(3X)
- draw lines from complex characters and renditions — see
hline_set
(3X)
mvin_wch(3X)
- input a complex character and rendition from a window — see
in_wch
(3X)
mvin_wchnstr(3X)
- input an array of complex characters and renditions from a window — see
in_wchnstr
(3X)
mvin_wchstr(3X)
- input an array of complex characters and renditions from a window — see
in_wchnstr
(3X)
mvinch(3X)
- input a single-byte character and rendition from a window — see
inch
(3X)
mvinchnstr(3X)
- input an array of single-byte characters and renditions from a window — see
inchnstr
(3X)
mvinchstr(3X)
- input an array of single-byte characters and renditions from a window — see
inchnstr
(3X)
mvinnstr(3X)
- input a multi-byte character string from a window — see
innstr
(3X)
mvinnwstr(3X)
- input a string of wide characters from a window — see
innwstr
(3X)
mvins_nwstr(3X)
- insert a wide-character string into a window — see
ins_nwstr
(3X)
mvins_wch(3X)
- insert a complex character and rendition into a window — see
ins_wch
(3X)
mvins_wstr(3X)
- insert a wide-character string into a window — see
ins_nwstr
(3X)
mvinsch(3X)
- insert a single-byte character and rendition into a window — see
insch
(3X)
mvinsnstr(3X)
- insert a multi-byte character string into a window — see
insnstr
(3X)
mvinsstr(3X)
- insert a multi-byte character string into a window — see
insnstr
(3X)
mvinstr(3X)
- input a multi-byte character string from a window — see
innstr
(3X)
mvinwstr(3X)
- input a string of wide characters from a window — see
innwstr
(3X)
mvprintw(3X)
- print formatted output in window
mvscanw(3X)
- convert formatted input from a window
mvvline(3X)
- draw lines from single-byte characters and renditions — see
hline
(3X)
mvvline_set(3X)
- draw lines from complex characters and renditions — see
hline_set
(3X)
mvwadd_wch(3X)
- add a complex character and rendition to a window — see
add_wch
(3X)
mvwadd_wchnstr(3X)
- add an array of complex characters and renditions to a window — see
add_wchnstr
(3X)
mvwadd_wchstr(3X)
- add an array of complex characters and renditions to a window — see
add_wchnstr
(3X)
mvwaddch(3X)
- add a single-byte character and rendition to a window and advance the cursor — see
addch
(3X)
mvwaddchnstr(3X)
- add length limited string of single-byte characters and renditions to a window — see
addchnstr
(3X)
mvwaddchstr(3X)
- add string of single-byte characters and renditions to a window — see
addchstr
(3X)
mvwaddnstr(3X)
- add a string of multi-byte characters without rendition to a window and advance cursor — see
addnstr
(3X)
mvwaddnwstr(3X)
- add a wide-character string to a window and advance the cursor — see
addnwstr
(3X)
mvwaddstr(3X)
- add a string of multi-byte characters without rendition to a window and advance cursor — see
addnstr
(3X)
mvwaddwstr(3X)
- add a wide-character string to a window and advance the cursor — see
addnwstr
(3X)
mvwchgat(3X)
- change renditions of characters in a window — see
chgat
(3X)
mvwdelch(3X)
- delete a character from a window. — see
delch
(3X)
mvwget_wch(3X)
- get a wide character from a terminal — see
get_wch
(3X)
mvwget_wstr(3X)
- get an array of wide characters and function key codes from a terminal — see
getn_wstr
(3X)
mvwgetch(3X)
- get a single-byte character from the terminal — see
getch
(3X)
mvwgetn_wstr(3X)
- get an array of wide characters and function key codes from a terminal — see
getn_wstr
(3X)
mvwgetnstr(3X)
- get a multi-byte character length limited string from the terminal — see
getnstr
(3X)
mvwgetstr(3X)
- get a multi-byte character string from the terminal — see
getstr
(3X)
mvwhline(3X)
- draw lines from single-byte characters and renditions — see
hline
(3X)
mvwhline_set(3X)
- draw lines from complex characters and renditions — see
hline_set
(3X)
mvwin(3X)
- move window
mvwin_wch(3X)
- input a complex character and rendition from a window — see
in_wch
(3X)
mvwin_wchnstr(3X)
- input an array of complex characters and renditions from a window — see
in_wchnstr
(3X)
mvwin_wchstr(3X)
- input an array of complex characters and renditions from a window — see
in_wchnstr
(3X)
mvwinch(3X)
- input a single-byte character and rendition from a window — see
inch
(3X)
mvwinchnstr(3X)
- input an array of single-byte characters and renditions from a window — see
inchnstr
(3X)
mvwinchstr(3X)
- input an array of single-byte characters and renditions from a window — see
inchnstr
(3X)
mvwinnstr(3X)
- input a multi-byte character string from a window — see
innstr
(3X)
mvwinnwstr(3X)
- input a string of wide characters from a window — see
innwstr
(3X)
mvwins_nwstr(3X)
- insert a wide-character string into a window — see
ins_nwstr
(3X)
mvwins_wch(3X)
- insert a complex character and rendition into a window — see
ins_wch
(3X)
mvwins_wstr(3X)
- insert a wide-character string into a window — see
ins_nwstr
(3X)
mvwinsch(3X)
- insert a single-byte character and rendition into a window — see
insch
(3X)
mvwinsnstr(3X)
- insert a multi-byte character string into a window — see
insnstr
(3X)
mvwinsstr(3X)
- insert a multi-byte character string into a window — see
insnstr
(3X)
mvwinstr(3X)
- input a multi-byte character string from a window — see
innstr
(3X)
mvwinwstr(3X)
- input a string of wide characters from a window — see
innwstr
(3X)
mvwprintw(3X)
- print formatted output in window — see
mvprintw
(3X)
mvwscanw(3X)
- convert formatted input from a window — see
mvscanw
(3X)
mvwvline(3X)
- draw lines from single-byte characters and renditions — see
hline
(3X)
mvwvline_set(3X)
- draw lines from complex characters and renditions — see
hline_set
(3X)
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