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HP-UX Reference > Part IV Section 3: Library Functions

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Table of Contents

mallinfo(3C) - main memory allocator — see malloc(3C)
malloc(3C) - main memory allocator
mallopt(3C) - main memory allocator — see malloc(3C)
mblen(3C) - multibyte characters and strings conversions — see multibyte(3C)
mbrlen(3C) - get number of bytes in a character (restartable)
mbrtowc(3C) - convert a character to a wide-character code (restartable)
mbsinit(3C) - determine conversion object status
mbsrtowcs(3C) - convert a character string to a wide-character string (restartable)
mbstowcs(3C) - multibyte characters and strings conversions — see multibyte(3C)
mbtowc(3C) - multibyte characters and strings conversions — see multibyte(3C)
mcrt0.o(3) - execution startup routines — see crt0(3)
mcrt0.o_pa(3) - execution startup routines for PA-RISC systems — see crt0_pa(3)
memalign(3C) - allocate aligned memory
memccpy(3C) - memory operations — see memory(3C)
memchr(3C) - memory operations — see memory(3C)
memcmp(3C) - memory operations — see memory(3C)
memcpy(3C) - memory operations — see memory(3C)
memmove(3C) - memory operations — see memory(3C)
memory(3C) - memory operations
memorymap(3C) - main memory allocator — see malloc(3C)
memset(3C) - memory operations — see memory(3C)
meta(3X) - enable/disable meta-keys
mkdirp(3G) - create, remove directories in a path
mkfifo(3C) - make a FIFO file
mkstemp(3C) - make a unique file name — see mktemp(3C)
mktemp(3C) - make a unique file name
mktime(3C) - convert date and time to string — see ctime(3C)
mktimer(3C) - allocate a per-process timer
modf(3M) - decompose floating-point number
modff(3M) - decompose floating-point number — see modf(3M)
modfl(3M) - decompose floating-point number — see modf(3M)
modfq(3M) - decompose floating-point number — see modf(3M)
modfw(3M) - decompose floating-point number — see modf(3M)
monitor(3C) - prepare execution profile
mount(3N) - keep track of remotely mounted file systems
move(3X) - window cursor location functions
mrand48(3C) - generate uniformly distributed pseudo-random numbers — see drand48(3C)
mrand48_r(3C) - generate uniformly distributed pseudo-random numbers — see drand48(3C)
multibyte(3C) - multibyte characters and strings conversions
mvadd_wch(3X) - add a complex character and rendition to a window — see add_wch(3X)
mvadd_wchnstr(3X) - add an array of complex characters and renditions to a window — see add_wchnstr(3X)
mvadd_wchstr(3X) - add an array of complex characters and renditions to a window — see add_wchnstr(3X)
mvaddch(3X) - add a single-byte character and rendition to a window and advance the cursor — see addch(3X)
mvaddchnstr(3X) - add length limited string of single-byte characters and renditions to a window — see addchnstr(3X)
mvaddchstr(3X) - add string of single-byte characters and renditions to a window — see addchstr(3X)
mvaddnstr(3X) - add a string of multi-byte characters without rendition to a window and advance cursor — see addnstr(3X)
mvaddnwstr(3X) - add a wide-character string to a window and advance the cursor — see addnwstr(3X)
mvaddstr(3X) - add a string of multi-byte characters without rendition to a window and advance cursor — see addnstr(3X)
mvaddwstr(3X) - add a wide-character string to a window and advance the cursor — see addnwstr(3X)
mvchgat(3X) - change renditions of characters in a window — see chgat(3X)
mvcur(3X) - output cursor movement commands to the terminal
mvdelch(3X) - delete a character from a window. — see delch(3X)
mvderwin(3X) - define window coordinate transformation
mvget_wch(3X) - get a wide character from a terminal — see get_wch(3X)
mvget_wstr(3X) - get an array of wide characters and function key codes from a terminal — see getn_wstr(3X)
mvgetch(3X) - get a single-byte character from the terminal — see getch(3X)
mvgetn_wstr(3X) - get an array of wide characters and function key codes from a terminal — see getn_wstr(3X)
mvgetnstr(3X) - get a multi-byte character length limited string from the terminal — see getnstr(3X)
mvgetstr(3X) - get a multi-byte character string from the terminal — see getstr(3X)
mvhline(3X) - draw lines from single-byte characters and renditions — see hline(3X)
mvhline_set(3X) - draw lines from complex characters and renditions — see hline_set(3X)
mvin_wch(3X) - input a complex character and rendition from a window — see in_wch(3X)
mvin_wchnstr(3X) - input an array of complex characters and renditions from a window — see in_wchnstr(3X)
mvin_wchstr(3X) - input an array of complex characters and renditions from a window — see in_wchnstr(3X)
mvinch(3X) - input a single-byte character and rendition from a window — see inch(3X)
mvinchnstr(3X) - input an array of single-byte characters and renditions from a window — see inchnstr(3X)
mvinchstr(3X) - input an array of single-byte characters and renditions from a window — see inchnstr(3X)
mvinnstr(3X) - input a multi-byte character string from a window — see innstr(3X)
mvinnwstr(3X) - input a string of wide characters from a window — see innwstr(3X)
mvins_nwstr(3X) - insert a wide-character string into a window — see ins_nwstr(3X)
mvins_wch(3X) - insert a complex character and rendition into a window — see ins_wch(3X)
mvins_wstr(3X) - insert a wide-character string into a window — see ins_nwstr(3X)
mvinsch(3X) - insert a single-byte character and rendition into a window — see insch(3X)
mvinsnstr(3X) - insert a multi-byte character string into a window — see insnstr(3X)
mvinsstr(3X) - insert a multi-byte character string into a window — see insnstr(3X)
mvinstr(3X) - input a multi-byte character string from a window — see innstr(3X)
mvinwstr(3X) - input a string of wide characters from a window — see innwstr(3X)
mvprintw(3X) - print formatted output in window
mvscanw(3X) - convert formatted input from a window
mvvline(3X) - draw lines from single-byte characters and renditions — see hline(3X)
mvvline_set(3X) - draw lines from complex characters and renditions — see hline_set(3X)
mvwadd_wch(3X) - add a complex character and rendition to a window — see add_wch(3X)
mvwadd_wchnstr(3X) - add an array of complex characters and renditions to a window — see add_wchnstr(3X)
mvwadd_wchstr(3X) - add an array of complex characters and renditions to a window — see add_wchnstr(3X)
mvwaddch(3X) - add a single-byte character and rendition to a window and advance the cursor — see addch(3X)
mvwaddchnstr(3X) - add length limited string of single-byte characters and renditions to a window — see addchnstr(3X)
mvwaddchstr(3X) - add string of single-byte characters and renditions to a window — see addchstr(3X)
mvwaddnstr(3X) - add a string of multi-byte characters without rendition to a window and advance cursor — see addnstr(3X)
mvwaddnwstr(3X) - add a wide-character string to a window and advance the cursor — see addnwstr(3X)
mvwaddstr(3X) - add a string of multi-byte characters without rendition to a window and advance cursor — see addnstr(3X)
mvwaddwstr(3X) - add a wide-character string to a window and advance the cursor — see addnwstr(3X)
mvwchgat(3X) - change renditions of characters in a window — see chgat(3X)
mvwdelch(3X) - delete a character from a window. — see delch(3X)
mvwget_wch(3X) - get a wide character from a terminal — see get_wch(3X)
mvwget_wstr(3X) - get an array of wide characters and function key codes from a terminal — see getn_wstr(3X)
mvwgetch(3X) - get a single-byte character from the terminal — see getch(3X)
mvwgetn_wstr(3X) - get an array of wide characters and function key codes from a terminal — see getn_wstr(3X)
mvwgetnstr(3X) - get a multi-byte character length limited string from the terminal — see getnstr(3X)
mvwgetstr(3X) - get a multi-byte character string from the terminal — see getstr(3X)
mvwhline(3X) - draw lines from single-byte characters and renditions — see hline(3X)
mvwhline_set(3X) - draw lines from complex characters and renditions — see hline_set(3X)
mvwin(3X) - move window
mvwin_wch(3X) - input a complex character and rendition from a window — see in_wch(3X)
mvwin_wchnstr(3X) - input an array of complex characters and renditions from a window — see in_wchnstr(3X)
mvwin_wchstr(3X) - input an array of complex characters and renditions from a window — see in_wchnstr(3X)
mvwinch(3X) - input a single-byte character and rendition from a window — see inch(3X)
mvwinchnstr(3X) - input an array of single-byte characters and renditions from a window — see inchnstr(3X)
mvwinchstr(3X) - input an array of single-byte characters and renditions from a window — see inchnstr(3X)
mvwinnstr(3X) - input a multi-byte character string from a window — see innstr(3X)
mvwinnwstr(3X) - input a string of wide characters from a window — see innwstr(3X)
mvwins_nwstr(3X) - insert a wide-character string into a window — see ins_nwstr(3X)
mvwins_wch(3X) - insert a complex character and rendition into a window — see ins_wch(3X)
mvwins_wstr(3X) - insert a wide-character string into a window — see ins_nwstr(3X)
mvwinsch(3X) - insert a single-byte character and rendition into a window — see insch(3X)
mvwinsnstr(3X) - insert a multi-byte character string into a window — see insnstr(3X)
mvwinsstr(3X) - insert a multi-byte character string into a window — see insnstr(3X)
mvwinstr(3X) - input a multi-byte character string from a window — see innstr(3X)
mvwinwstr(3X) - input a string of wide characters from a window — see innwstr(3X)
mvwprintw(3X) - print formatted output in window — see mvprintw(3X)
mvwscanw(3X) - convert formatted input from a window — see mvscanw(3X)
mvwvline(3X) - draw lines from single-byte characters and renditions — see hline(3X)
mvwvline_set(3X) - draw lines from complex characters and renditions — see hline_set(3X)
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