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HP-UX Reference > Iinet(3N)HP-UX 11i Version 3: February 2007 |
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NAMEinet: inet_addr(), inet_lnaof(), inet_makeaddr(), inet_netof(), inet_network(), inet_ntoa(), inet_ntoa_r() — Internet address manipulation routines SYNOPSIS#include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> in_addr_t inet_addr(const char *cp); in_addr_t inet_lnaof(struct in_addr in); struct in_addr inet_makeaddr(in_addr_t net, in_addr_t lna); in_addr_t inet_netof(struct in_addr in); in_addr_t inet_network(const char *cp); char *inet_ntoa(struct in_addr in); DESCRIPTION
All Internet addresses are returned in network order (bytes ordered from left to right). All network numbers and local address parts are returned as machine-format integer values. Bytes in HP-UX systems are ordered from left to right. Internet AddressesValues specified using dot notation take one of the following forms: a.b.c.d a.b.c a.b a When four parts are specified, each is interpreted as a byte of data and assigned, from left to right, to the four bytes of an Internet address. When a three-part address is specified, the last part is interpreted as a 16-bit quantity and placed in the right-most two bytes of the network address. This makes the three-part address format convenient for specifying Class B network addresses, as in 128.net.host. When a two-part address is supplied, the last part is interpreted as a 24-bit quantity and placed in the right-most three bytes of the network address. This makes the two-part address format convenient for specifying Class A network addresses as in net.host. When only one part is given, the value is stored directly in the network address without any byte rearrangement. All numbers supplied as parts in dot notation can be decimal, octal, or hexadecimal, as specified in the C language (i.e., a leading 0x or 0X implies hexadecimal; a leading 0 implies octal; otherwise, the number is interpreted as decimal). In a multithreaded application, inet_ntoa() uses thread-specific storage that is re-used in each call. The return value, the character string, should be unique for each thread and should be saved, if desired, before the thread makes the next inet_ntoa() call. Obsolescent InterfacesThe following reentrant interface has been moved from libc to libd4r.
It is included to support existing applications and may be removed in a future release. New multithreaded applications should use the regular API (those without the _r suffix.) The reentrant interface functions the same as the regular interface without the _r suffix. However, inet_ntoa_r() expects to be passed the address of a character buffer and will store the result at the supplied location. If the buffer is of insufficient length, -1 is returned. If the operation is successful, the length of the result string (not including the terminating null character) is returned. RETURN VALUEThe routines return values as described in the DESCRIPTION section. inet_addr() and inet_network() return -1 (INADDR_NONE) for malformed requests. |
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